Stargate SG-1 2×22: Out of Mind (1)

Awakening from cryogenic suspension, O’Neill finds himself in a futuristic version of the SGC. Doctors hook O’Neill to a device which turns his memories into holograms and then question him for information about races able to defeat the Goa’uld.

Stargate SG-1 2×21: 1969

SG-1 departs on a mission only to find themselves in the missile silo where SGC Command was built upon, 30 years ago. Due to solar flare emissions warping the Stargate wormhole, they’ve traveled back in time. Captured by the U.S. military and unable to tell them anything without altering their own history, they must escape with the help of their commander, General Hammond (now only a Lieutenant, and 30 years younger), and somehow gain access to a Stargate and reverse the procedure so they can return to their own time.

Stargate SG-1 2×20: Show and Tell

A young boy gains entry to the SGC and tells the SG-1 team he has come with his mother, a member of the invisible Reetou race. The boy announces that the Goa’uld destroyed his planet Reetalia and now Reetou rebels intend to kill all human beings to prevent possible future hosts.

Stargate SG-1 2×19: One False Step

During a routine reconnaissance mission, the UAV plane crashes into a cactus-like plant. Sent to recover the plane, SG-1 discovers that the inhabitants have begun falling ill, and before long a plague of illness sweeps the race.

Stargate SG-1 2×18: Serpent’s Song

Pursued by Goa’uld, Apophis, throws himself on the mercy of SG-1. Despite his past evil, SG-1 grants him sanctuary. Apophis, who shows signs of having been tortured, is slowly dying and reveals that he is being pursued by an ancient and powerful Goa’uld named Sokar, the original god of death.

Stargate SG-1 2×17: Holiday

When the SG-1 team stumbles upon the chamber of former Goa’uld enemy Ma’chello, they fall victim to his powerful body-swapping invention. Ma’chello takes on Daniel’s body and the young archeologist finds himself trapped in the body of an old and dying man.

Stargate SG-1 2×16: A Matter of Time

SG-10 is on a planet when its sun becomes a black hole, and the Stargate link back to Earth threatens to destroy first Stargate Command and then the entire planet.

Stargate SG-1 2×15: The Fifth Race

While on the planet P3R-272, SG-1 comes across an ancient device that downloads a vast amount of knowledge into Jack’s brain. Jack has the task of helping Daniel solve ancient mysteries while trying to save himself from braindeath due to the overwhelming stress.

Stargate SG-1 2×14: Touchstone

SG-1’s mission is to return to PX7-941, or Madrona as the inhabitants call it, to study the effects of, and technology behind the “Touchstone” device. However, SG-1 is accused of stealing this artifact by the Madronans. They claim “Touchstone” has been taken by a group of people dressed in SGC uniforms who came and went through the Stargate leaving the inhabitants without any protection from the planet’s deteriorating climate. As SG-1 tries to locate the device, they uncover a sinister government agenda.

Stargate SG-1 2×13: Spirits

First aired: 10/23/1998 Production Code: 213

SG-11 has not returned from its mission to Planet PXY 887, where they recently discovered an element, Trinium. After O’Neill becomes injured, Carter leads SG-1 through the Stargate to investigate and to negotiate a mining treaty with the inhabitants

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