Stargate Atlantis 3×20: First Strike (1)
Colonel Abe Ellis arrives at Atlantis with a new Earth ship, The Apollo and a new mission. Dr. Weir has misgivings about that mission, one that could start a war with a very powerful enemy. When his mission goes wrong, Weir must take radical action to save Atlantis.
Stargate Atlantis 3×19: Vengeance
When Atlantis loses contact with the Taranian settlement Sheppard’s team goes to investigate and finds that Michael has been doing experiments on them involving the Iratus bug.
Stargate Atlantis 3×18: Submersion
The team goes searching for an alternate power source beneath the surface of the Lantean ocean. When arriving at the power plant, Teyla senses a Wraith nearby.
Stargate Atlantis 3×17: Sunday
The team tries to relax during a mandatory day off until the city and the Expedition are devastated by explosions.
Stargate Atlantis 3×16: The Ark
The Atlantis team uncovers the last survivors of a civilization who have been placed in suspended animation aboard a space station. As some of the people awaken, problems from the past threaten to destroy everyone on the station, including Sheppard.
Stargate Atlantis 3×15: The Game
To while away the hours, Sheppard and McKay have been secretly competing against one another in a real-time strategy game they discovered on Atlantis. To their surprise, they discover that this is more than just a game….
Stargate Atlantis 3×14: Tao of Rodney
While shutting down unnecessary systems in Atlantis, McKay is zapped by a strange Ancient machine. He begins to have superpowers, but things are never as they seem, and Rodney and the team must race against his mutations to save his life.
Stargate Atlantis 3×13: Irresponsible
While investigating reports of a “superhero” on another planet, Colonel Sheppard’s team comes across two old acquaintances.
Stargate Atlantis 3×12: Echoes
The whales of Lantea congregate around the city and the inhabitants of Atlantis begin to suffer ill effects. Are they there to communicate or attack?
Stargate Atlantis 3×11: The Return (2)
Major General Jack O’Neill’s mission to defend Atlantis fails as he and Richard Woolsey are taken prisoner during a Replicator assault on the city. Sheppard’s team, Dr. Weir and Dr. Carson steal a Jumper from Stargate Command on Earth and come back to Pegasus galaxy with a plan to retake Atlantis.






















